Avatar Physics: Running - http://marketplace.xbox.com/en-CA/Product/Avatar-Physics-Running/66acd000-77fe-1000-9115-d80258550d63
Saturday, April 12, 2014
Quick Update
Just a quick update: Here are some post-AFO games from Bwoot Games!
Avatar Pro Wrestling - http://marketplace.xbox.com/en-US/Product/Avatar-Pro-Wrestling/66acd000-77fe-1000-9115-d80258550cf2
Avatar Physics: Running - http://marketplace.xbox.com/en-CA/Product/Avatar-Physics-Running/66acd000-77fe-1000-9115-d80258550d63
Avatar Physics: Running - http://marketplace.xbox.com/en-CA/Product/Avatar-Physics-Running/66acd000-77fe-1000-9115-d80258550d63
Monday, March 5, 2012
AFO v1.3
Just some stuff currently in the works
NEW MOVE Freeze ball
Ninja star loses lifetime after each projectile hit
it takes 2 twin orbs to destroy an average fireball
Ultra fireball goes though all fireballs
Combo maker boosts your movement speed
Invincibility can be activated while fallen
Tornado kick moves faster
Teleport kick has fake version
Flying kick has light sweep version
Shoulder charge slightly less damage
Rolling kick slightly more damage
Blocking animation fixed
Removed hitbox from canceled throw animation
Do other stuff while waiting for someone to join a match
can no longer cancel blockstun with a special move
can charge moves before round starts
cannot use both leftstick + dpad at the same time
NEW MOVE Freeze ball
Ninja star loses lifetime after each projectile hit
it takes 2 twin orbs to destroy an average fireball
Ultra fireball goes though all fireballs
Combo maker boosts your movement speed
Invincibility can be activated while fallen
Tornado kick moves faster
Teleport kick has fake version
Flying kick has light sweep version
Shoulder charge slightly less damage
Rolling kick slightly more damage
Blocking animation fixed
Removed hitbox from canceled throw animation
Do other stuff while waiting for someone to join a match
can no longer cancel blockstun with a special move
can charge moves before round starts
cannot use both leftstick + dpad at the same time
Tuesday, January 17, 2012
AFO v1.2
Change list for v1.2:
- Sid HK gives slight pop-up on airbourne opponents
- unblockable fireballs on riseup fixed
- the amount of on-screen fireballs per player limited to 1 (meteor is an exception)
- Shoulder tackle will keep going on hit, stops if blocked
- fireball blocking issue fix
- dive kick counts as a mid-hit again, but with extra start up frames
- rising kicks slightly faster, better at juggling in air
- tornado kick goes thru fireballs
- Ultimates Stun & Stomp are invulnerable to fireballs
- Twin orbs, extra recovery frames
- Properly cycles the songs instead of just playing one song (net play)
- character select music plays (net play)
- fix obscure sound crash on main menu
- LP Rushing combo has same recovery as HP version
- credits now roll after single player ending
- Sid HK gives slight pop-up on airbourne opponents
- unblockable fireballs on riseup fixed
- the amount of on-screen fireballs per player limited to 1 (meteor is an exception)
- Shoulder tackle will keep going on hit, stops if blocked
- fireball blocking issue fix
- dive kick counts as a mid-hit again, but with extra start up frames
- rising kicks slightly faster, better at juggling in air
- tornado kick goes thru fireballs
- Ultimates Stun & Stomp are invulnerable to fireballs
- Twin orbs, extra recovery frames
- Properly cycles the songs instead of just playing one song (net play)
- character select music plays (net play)
- fix obscure sound crash on main menu
- LP Rushing combo has same recovery as HP version
- credits now roll after single player ending
Wednesday, November 16, 2011
AFO v1.1 Released
Got some news! v1.1 patch has been released
Most of the changes are listed below, hopefully the game is more balanced now.
Changes:
Also I created a message board at forum.bwootgames.com, if anyone is interested :p
I already have the next patch underway with a big feature I'm looking forward to.. multiplayer lobbies! Pretty much SSF4's Endless Lobby mode.
Changes:
Brand new soundtrack!
No more unblockable jump kick and other blocking fixes :P
New animation for Sid's HK
Light Hits can be canceled into jumps
Dash inputs have been tweaked
Landing frames added for certain moves
Game hanging on the Character Select screen should be fixed
Custom character info now gets saved
More knockback from blocked attacks
Regular Throw + Super Throw hit crouching opponents, and Super Throw cannot be cancelled
Rising Kicks can be performed in air
Tornado Kick improved juggle ability
Shoulder Charge causes pop-up, with more recovery
Diving Kick no longer a mid-hit, now has two versions
Combo Maker length reduced by 39%
Air Fireball travels farther, and doesn't cause player to bounce backwards
Air Fireball travels farther, and doesn't cause player to bounce backwards
Ninja Star more range, and will pop-up airbourne opponents on 2nd hit
New special move: Flying Kick
Also I created a message board at forum.bwootgames.com, if anyone is interested :p
I already have the next patch underway with a big feature I'm looking forward to.. multiplayer lobbies! Pretty much SSF4's Endless Lobby mode.
Thursday, November 3, 2011
Avatar Fighter Forum
I just added a link at the top of this blog for the new Avatar Fighter forum.. Go discuss stuff!
If you have questions/suggestions or looking for people to play against, post a message! It'll at least be more organized than following blog comments :)
If you have questions/suggestions or looking for people to play against, post a message! It'll at least be more organized than following blog comments :)
Thursday, October 27, 2011
Delay
Patch contained a nasty bug, so had to pull it from review at the last second. Well no worries, it'll be a while before it comes out now but there will be some additional things in the patch when it comes out- it'll have two patches worth content! Just gotta test it for bugs better :I
Sunday, October 16, 2011
Patch v1.1
Balance patch v1.1 is coming! It's in peer review RIGHT NOW
- bunch of tweaks/buffs/nerfs to many moves
- fixed dashing issues
- fixed some blocking issues
- new move: Flying Kick!
- Quick Match now creates a match after 3 seconds
- Custom Match renamed to List Matches
- should be fixed: hanging on the character select screen in online match
- Leaderboard display fix
- Custom avatar moves are now stored
Wednesday, September 28, 2011
Fan Videos
Let it be known, there is nothing better than watching people play your game! I present these wonderful videos posted by some kick-ass fans!
It is also pretty awesome getting destroyed at your own game by someone who has mastered their moveset, as demonstrated right here:
Thank you everyone for playing AFO, and for posting great vids! Don't forget to rate it 5 stars ;)
It is also pretty awesome getting destroyed at your own game by someone who has mastered their moveset, as demonstrated right here:
Thank you everyone for playing AFO, and for posting great vids! Don't forget to rate it 5 stars ;)
Wednesday, September 21, 2011
It's HERE!

Avatar Fighter Online!!
Available on the XBOX LIVE Marketplace today! Tell your friends! Beat up some avatars! Don't forget to rate it 5 stars!! :)
Download it here!: http://marketplace.xbox.com/en-US/Product/Avatar-Fighter-Online/66acd000-77fe-1000-9115-d80258550975
Facebook page for Avatar Fighter Online : http://www.facebook.com/AvatarFighterOnline
Monday, September 19, 2011
Sunday, September 11, 2011
Sunday, August 28, 2011
Dangit
Well, the game wont be coming out in August!
A bug was found (USB memory unit stuff) so it'll be another week til next review.
I'm going to tweak the Trial mode while I'm at it, to lure the new players :) I think getting to try out your custom avatar with 4 moves/2 supers should make the demo more fun.
Also, on Reddit someone linked my trailer! -
"This actually looks extremely cool."
A bug was found (USB memory unit stuff) so it'll be another week til next review.
I'm going to tweak the Trial mode while I'm at it, to lure the new players :) I think getting to try out your custom avatar with 4 moves/2 supers should make the demo more fun.
Also, on Reddit someone linked my trailer! -
"This actually looks extremely cool."
Sunday, August 21, 2011
In Waiting
The game is in peer review.. fingers crossed!
In the meantime here is the trailer I've been working on. I think it'll do the job :)
In the meantime here is the trailer I've been working on. I think it'll do the job :)
Monday, August 8, 2011
Progress Report
Hit a snag this week in AFO- I submitted the game, only to discover afterwards it ran slowly in low lag conditions. So I pulled it! I think I have corrected the problem and should be going into review again this weekend. Damn you tricky networking :I
Also been working on a trailer for the game, so that'll be nice having an actual video to send around that isn't just an old work in progress capture.
Also been working on a trailer for the game, so that'll be nice having an actual video to send around that isn't just an old work in progress capture.
Monday, July 11, 2011
Avatar Fighter Online

Avatar Fighter will be getting a new version soon- Avatar Fighter Online!
It will be a stand alone version for the same low price of 80MSP and will feature online multiplayer, leaderboards, practice mode and two new fighters!
Here is the first of the two new fighters: JILL. She is a very projectile based character, more so than even Jimmy!
Sunday, March 20, 2011
Avatar Fighter - Available Now!

Avatar Fighter is now available on the XBOX Marketplace in the Indie Games section!
Tell your friends!
Download here:
http://marketplace.xbox.com/en-US/Product/Avatar-Fighter/66acd000-77fe-1000-9115-d802585507fe
Saturday, March 5, 2011
Monday, February 28, 2011
Wednesday, January 12, 2011
Thursday, June 10, 2010
XBLIG: Graffiti LIVE! User Art Showcase
Graffiti LIVE! is the premier drawing app for the Xbox360, that supports automatic peer-to-peer online image sharing, user comments/ratings, image moderation and replays over the Xbox LIVE network. It is currently available for download on the Xbox 360 Indie Games channel for 240MS points (equivalent to US$3).So now that the game/app has been out for a few months and there has been some truly amazing art shared over Xbox LIVE, it's time to show off!
Enjoy this sampling of some of the amazing art drawn by some talented gamers using Graffiti LIVE!
"lightfish"(gt: miiikesteele)
"Cortana"(gt: Dark Lord CXVII)
"graffiti 3"(gt: JIIG54W)
"Self Portrait"(gt: Dark Lord CXVII)
"ZOMBI2"(gt: ImpaledCHUD88)
"mushrom"(gt: SNAGGIS)
"Yoda"Download Graffiti LIVE from the Xbox LIVE Marketplace here!
Bwoot Games is a single-person developer located in Canada, and previously released Puzzwords and LED Display both also available via Xbox LIVE Indie Games.
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