After working fine for 4 days, some technical difficulties with Graffiti LIVE appeared JUST today and has broken the auto-sharing system- actually looks like an XBL issue BUT a patch is on the way to work around it.
It shouldn't take as long as this time to get it patched.
edit: OK it looks like everything is working again. I did end up pulling the game yesterday tho, so if you are looking for it and wondering where it went. :P Check back in a few weeks. The next patch should address the heavy slowdown when you accumulate 100+ drawings.
Wednesday, April 14, 2010
Friday, April 9, 2010
Graffiti LIVE! is back!
The patch has been approved and Graffiti LIVE is now available once again!
Get it on the Marketplace!
Thanks for your patience!
Whats new:
Get it on the Marketplace!
Thanks for your patience!
Whats new:
- fixed memory leak crash while drawing
- restructured the network distribution system, now should be alot more robust + reliable
- fixed the network session getting lost and having to restart
- a network session is now limited to only 2 people
- more verbose networking messages on main menu
- ability to manually create & join a network session
- new style comment boxes
- preventative error checking on comments
- menu sound effects
- online gamer presence
- hint box on first save for new users about how to submit drawing
- bound memory limit to the total available space
- while drawing the back button now displays the controls
- new "More Bwoot" menu in options
- color picking doesn't reset the opacity anymore
- fixed scrolling past the max number of images
- fixed crash when Hold/releasing guide button, while starting game simultaneously
Tuesday, March 30, 2010
The Graffiti LIVE Patch
The latest patch is submitted and has been sitting in peer review for 2 weeks. It is 25%, the last time it incremented was 10 days ago. Right now its on the first page of the review queue, so hopefully people will review it soon..
If you are a creators club member, and wanna be a pal- heres the review link! http://bit.ly/bf6hOR
If you are a creators club member, and wanna be a pal- heres the review link! http://bit.ly/bf6hOR
Sunday, March 7, 2010
Patch Delay
Ok well, patch got rejected- It'll be another week to resubmit it, then another 1.5-2 weeks to see how far it gets.
Tip: If you are going to submit an XNA game, make sure your XBOX Guide code is solid, because thats pretty much the #1 thing they test for.
Tip: If you are going to submit an XNA game, make sure your XBOX Guide code is solid, because thats pretty much the #1 thing they test for.
Sunday, February 28, 2010
Patch submitted
Submitted as of yesterday morning. So now its time to play the peer review waiting game!
It'll probably be a week and a half i'm guessing?
It'll probably be a week and a half i'm guessing?
Sunday, February 21, 2010
GraffitiLIVE Patch
Patch is undergoing final testing, before submission. I am thinking it should go online in 2 weeks? As long as it doesn't fail, but thats why I am testing it VERY THOROUGHLY
Thursday, February 18, 2010
To Mindjolt Visitors:
Welcome to my blog!
So you may have arrived here after playing Puzzwords, which just happened to go up on MindJolt just yesterday.
Puzzwords is the 2nd flash game I made- the first was Paw Frenzy! It is a much more simple game, but at least it has a nice cat who you can pet :) It is also on MindJolt, you can try it here:
www.mindjolt.com/games/paw-frenzy
So you may have arrived here after playing Puzzwords, which just happened to go up on MindJolt just yesterday.
Puzzwords is the 2nd flash game I made- the first was Paw Frenzy! It is a much more simple game, but at least it has a nice cat who you can pet :) It is also on MindJolt, you can try it here:
www.mindjolt.com/games/paw-frenzy

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