Wednesday, February 10, 2010

XBOX repaired! (again)

The first Xbox repair of 2010 is done! Now lets hope this one lasts :P

So, progress on the patch is going good!

I have found the reasons for many of the unfortunate bugs in the first release and have been patching up the 2 largest ones- 1) Code 3 errors, and 2) finicky network behaviour.

  • Removed a large source of Code 3 errors (making a new rendertarget for each undo state = bad)
  • Revamped the networking system to be much more reliable and easier for me to test (only 2 people can be in the same network session- opposed to 31, which lead to several bugs since I couldn't test it properly)
  • Almost fully implemented the manual hosting/joining options

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