Thursday, June 10, 2010

XBLIG: Graffiti LIVE! User Art Showcase

Graffiti LIVE! is the premier drawing app for the Xbox360, that supports automatic peer-to-peer online image sharing, user comments/ratings, image moderation and replays over the Xbox LIVE network. It is currently available for download on the Xbox 360 Indie Games channel for 240MS points (equivalent to US$3).

So now that the game/app has been out for a few months and there has been some truly amazing art shared over Xbox LIVE, it's time to show off!

Enjoy this sampling of some of the amazing art drawn by some talented gamers using Graffiti LIVE!

"The Master"
(gt: Dark Lord CXVII)

(gt: miiikesteele)

(gt: Dark Lord CXVII)

(gt: VetoCaleb)

"graffiti 3"
(gt: JIIG54W)

"Self Portrait"
(gt: Dark Lord CXVII)

(gt: ImpaledCHUD88)


(gt: Dark Lord CXVII)

Download Graffiti LIVE from the Xbox LIVE Marketplace here!

Bwoot Games is a single-person developer located in Canada, and previously released Puzzwords and LED Display both also available via Xbox LIVE Indie Games.

Monday, May 3, 2010

Whats up?

So I submitted a new GL patch last week- its not the final fix-all solution to the slow down problems but it will make things better in the meantime. And it will get GL back on the marketplace :P

Since then, I've started playing around with Avatars.. Yes thats right, another Avatar game coming to XBLIG! But I promise you this one will not be using those same four animations that everyone else has been sticking to ;) Anyway, I'm hoping for it to be a painless 2-3 month project. Fingers crossed!

Wednesday, April 14, 2010

Graffiti LIVE! is gone again!

After working fine for 4 days, some technical difficulties with Graffiti LIVE appeared JUST today and has broken the auto-sharing system- actually looks like an XBL issue BUT a patch is on the way to work around it.

It shouldn't take as long as this time to get it patched.

edit: OK it looks like everything is working again. I did end up pulling the game yesterday tho, so if you are looking for it and wondering where it went. :P Check back in a few weeks. The next patch should address the heavy slowdown when you accumulate 100+ drawings.

Friday, April 9, 2010

Graffiti LIVE! is back!

The patch has been approved and Graffiti LIVE is now available once again!
Get it on the Marketplace!

Thanks for your patience!

Whats new:
  • fixed memory leak crash while drawing
  • restructured the network distribution system, now should be alot more robust + reliable
  • fixed the network session getting lost and having to restart
  • a network session is now limited to only 2 people
  • more verbose networking messages on main menu
  • ability to manually create & join a network session
  • new style comment boxes
  • preventative error checking on comments
  • menu sound effects
  • online gamer presence
  • hint box on first save for new users about how to submit drawing
  • bound memory limit to the total available space
  • while drawing the back button now displays the controls
  • new "More Bwoot" menu in options
  • color picking doesn't reset the opacity anymore
  • fixed scrolling past the max number of images
  • fixed crash when Hold/releasing guide button, while starting game simultaneously

Tuesday, March 30, 2010

The Graffiti LIVE Patch

The latest patch is submitted and has been sitting in peer review for 2 weeks. It is 25%, the last time it incremented was 10 days ago. Right now its on the first page of the review queue, so hopefully people will review it soon..

If you are a creators club member, and wanna be a pal- heres the review link!

Sunday, March 7, 2010

Patch Delay

Ok well, patch got rejected- It'll be another week to resubmit it, then another 1.5-2 weeks to see how far it gets.

Tip: If you are going to submit an XNA game, make sure your XBOX Guide code is solid, because thats pretty much the #1 thing they test for.

Sunday, February 28, 2010

Patch submitted

Submitted as of yesterday morning. So now its time to play the peer review waiting game!
It'll probably be a week and a half i'm guessing?

Sunday, February 21, 2010

GraffitiLIVE Patch

Patch is undergoing final testing, before submission. I am thinking it should go online in 2 weeks? As long as it doesn't fail, but thats why I am testing it VERY THOROUGHLY

Thursday, February 18, 2010

To Mindjolt Visitors:

Welcome to my blog!

So you may have arrived here after playing Puzzwords, which just happened to go up on MindJolt just yesterday.

Puzzwords is the 2nd flash game I made- the first was Paw Frenzy! It is a much more simple game, but at least it has a nice cat who you can pet :) It is also on MindJolt, you can try it here:

Wednesday, February 10, 2010

XBOX repaired! (again)

The first Xbox repair of 2010 is done! Now lets hope this one lasts :P

So, progress on the patch is going good!

I have found the reasons for many of the unfortunate bugs in the first release and have been patching up the 2 largest ones- 1) Code 3 errors, and 2) finicky network behaviour.

  • Removed a large source of Code 3 errors (making a new rendertarget for each undo state = bad)
  • Revamped the networking system to be much more reliable and easier for me to test (only 2 people can be in the same network session- opposed to 31, which lead to several bugs since I couldn't test it properly)
  • Almost fully implemented the manual hosting/joining options

Monday, February 1, 2010

XBOX Broken!

So my xbox is on the fritz, I am getting E71 errors alot. Good thing I got the extended warranty!
This is going to delay the patch a bit while I wait for it to get repaired.

But the patch is progressing fine, I think I've nailed the problems with transferring images and now making manual Host/Joining options! Imagine how cool it'll be when Graffiti LIVE is working how it was originally intended..

Other news, the GL Xbox forum is up! Graffiti LIVE XBOX Forum
Eventually it'd be cool to show off some of the user art there :)

Saturday, January 30, 2010

Graffiti LIVE! Connection Issues

Apologies to those users experiencing trouble sharing images with others.

There is a patch in progress to fix the issues, but here are some steps

Once entering the Main Menu, the game immediately looks for other users online.

  • Look for "Users Connected: "on the screen to appear to verify other users are online. While users are connected, look for any saving/loading messages in the lower right. This indicates there is some network activity happening!

  • If the connection disappears before any images are recieved, press B to back out to Press Start menu and then re-enter the game.

  • If "Users Connected" doesn't appear anymore, restart app.

Other tips:

Leaving the XBOX Guide open while connected to users may boost performance slightly.

Because of the way the game automatically connects to sessions, your ability to share may be affected by others who are online at the same time. If the above steps do not work, trying again when less people are online may help.

Transferring images can take some time- try leaving the app running for 30 mins and see if any new images are downloaded.

If you are trying to share images with your friend:

Due to a bug in the netsharing, players only share images with the host of a network session (who will then redistribute them but since the connectivity is finicky they might not get to the 2 friends). To host, you need to be online when there is nobody online..

You know what I'm going to pull the game until I get everything fixed.
There will be seperate HOST/JOIN options, specifically for friends trying to share images.

Sorry for the inconvenience, I will post updates on how the patch is progressing

Tuesday, January 19, 2010

Graffiti LIVE! available now!!

It has taken a while, but it's finally out!!

Download the trial here!

Go forth and draw! Then share! Then comment! And rate! Then watch the replay!
Tell your friends!!!
Post on blogs!!

To get things started, I am giving away Puzzwords codes if you submit an image! (but not if its just a few scribbles) :) (while supplies last)

REMEMBER: if you draw something and want to begin sharing it, after saving, go to the MAIN MENU and SUBMIT it!